Electronic Arts' Eastern-flavored fighting game brings out the tiger in you!  And the cobra.  And the warthog...

No self-respecting Saturn owner can ever have too many fighting games.  Knowing this, Electronic Arts hired a small Japanese design firm to create Rabbit.  This game may look like your ordinary, average Street Fighter clone at first... and for the most part, it is.  However Rabbit does have its own unique twist... the ability to summon beast spirits to battle at your side.

These animals act as an extension of the host character's personality.  For instance, the game's lanky bombshell has an alluring fox as her fighting partner, while the masked ninja Ja-Koh calls forth a sinister cobra to assist him in battle.

The beasts in Rabbit are a bit like the stands in Capcom's fantastic JoJo's Bizarre Adventure, but unfortunately, they don't serve much purpose aside from lightening the mood with comic relief.  You can use the ghostly creatures as projectiles, and it's necessary to call out your wet-nosed alter ego if you wish to perform your fighter's unique super attack, but past that the beasts aren't much good for anything.  In fact, activating your animal spirit sometimes hinders your character as much as they help... for instance, Rex's brawny tiger weighs him down, shortening his jumps.

Electronic Arts and Aorn missed a lot of golden opportunities with this promising play mechanic.  However, the rest of the game holds up pretty well in comparison to other early Saturn fighters.  All the basic features you'd expect from today's tournament fighting games are here, including the ability to parry your rival's attacks and a combo system which challenges you to chain together a devastating series of kicks, punches, and special moves.  You can even claim your opponents' abilities as your own after you defeat them, giving the game's story mode more variety.

Also, the graphics and sound are pretty solid.  You'll notice a definite Capcom influence in the backgrounds... they're blindingly colorful and have an interesting sense of perspective.  The scenery actually seems to bend toward the camera, almost as if you're viewing it through a fish-eye lens.  There's also an appealing Chinese atmosphere, most noticable in the laid back Eastern soundtrack and clever character designs.

Rabbit's going to be a hard sell for anyone who's already satisfied with Street Fighter Alpha 3 or King of Fighters '97.  However, if you're a big, big fan of the genre and having the best fighting games just isn't enough to keep you satisfied, you might as well throw down the lettuce for a copy of Rabbit.  It's not the best game of its kind on the Saturn, but it certainly isn't the worst.

details

Rabbit
Electronic Arts/Aorn
Versus Fighter

rating

 

system requirements

UNEXPANDED

1 MEG

4 MEG

handy hints

Beat the game and you'll be given the option to shut off the camera's constant zooming.  Do it!  The game looks much, much better this way.

language barrier

The win quotes are in Japanese, but most everything else is in English.

access time

You'll wait ten seconds for each match to start, about the same as most of Capcom's early Saturn fighters.

trivial matters

Rabbit is similar to JoJo's Bizarre Adventure, a Capcom arcade game based on a popular comic series.  Each hero is JoJo's has a ghostly alter ego called a Stand, which can fight in tandem with its master.

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